Adventurer Kings Rules

Version 1.2 Copyright 1995, Ark Royal Games

[1.0]INTRODUCTION
[1.1]Game Components
[1.2]Kingdoms
[1.3]Character Actions
[1.4]Turn Results
[1.5]Victory
 
[2.0]CHARACTERS
[2.1]Kings
[2.2]Heroes
 
[3.0]ACTIONS
[3.1]Move (Abbreviated "MO")
[3.2]Explore (EX)
[3.3]Search feature (SE)
[3.4]Recruit army(s) (RE)
[3.5]Hire Hero (HI)
[3.6]Disband army(s) (DI)
[3.7]Fire Hero (FI)
[3.8]Leave Army(s) (LE)
[3.9]Pick Up Army(s) (PI)
[3.10]Cast Spell (CA)
[3.11]Use Magic Item (US)
[3.12]Encounter Character (EN)
[3.13]Practice Ability (PR)
[3.14]Spy Province (SP)
[3.15]Defend (DE)
[3.16]Pursue (PU)
[3.17]Trail (TR)
[3.18]Give (GI)
 
[4.0]ABILITIES
[4.1]Martial Abilities
[4.2]Magical abilities
[4.3]Special Abilities
 
[5.0]ENCOUNTERS
[5.1]Magic Spells/Items (CA-XX,US-#)
[5.2]Fire Arrow (FI)
[5.3]Melee (ME)
[5.4]Negotiate (TA-lk,SA-y,FU-lfill)
[5.5]Steal (ST)
[5.6]Flee (FL)
[5.7]Give (GI)
[5.8]Scout (SC)
[5.9]Victory and Death
[5.10]Special Encounter Plan
 
[6.0]ARMIES
[6.1]Types of Armies
[6.2]Movement and Transport
 
[7.0]BATTLES
[7.1]Supreme Commanders
[7.2]Battle Lines
[7.3]Pursuit
[7.4]Retreat
[7.5]Aftermath of Battles
[7.6]Contested Provinces
[7.7]Conquest
[7.8]Multiple Contingents
 
[8.0]DIPLOMACY
[8.1]Relations
[8.2]Treating
[8.3]Breaking Treaties
[8.4]Scientific Treaties
 
[9.0]FINANCES
[9.1]Revenue
[9.2]Expenses
 
[10.0]VICTORY
[10.1]Imperial Offices
[10.2]The World Emperor
[10.3]Valhalla
[10.4]Time Limit
 
[11.0]BEGINNING PLAY
[11.1]Beginners Tips
[11.2]Example Moves
[11.3]Example Combat Plans
[11.4]Turnsheet Hints
 
[12.0]AK VARIANTS
[12.1]Super AK
[12.2]European AK
[12.3]Earth Variant
[12.4]Other variants
 
[13.0]DESIGN CREDITS
 
[14.0]Game enhancements (Aug 96)
[14.1]Game enhancements (Jan 98)
 
[Add]Addition
[Tab]Tables


Made by Bo Brogård Lund. Please send any comments to Agonistika